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See the Dev Forum to see other new features added to the dev tree. Tweaked sprite-level for vXVC 8 to make small sprites better and look more like the sprites of existing programs. This update introduces a change of 16-bit byte width, due to hardware restriction. Previously, it was possible to completely de-optimize byte width that had been set. Fixed bug 2468, with a possibility to revert it to 0-bits.
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Fixed bug 4688, with the exception of a function that returns a fixed integer. This update, with some fixes for vXVC 8, contains most changes that have been done since this release. The last change is the ability to customize Game Console functionality, More Info menus, in order to take advantage of the added development capability of 32 bit monitors and other modern hardware. For performance reasons, it can’t be enabled. This update introduces 16-bit integer width, the change that allows 16-bit integer width to be set.
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This 16-bit integer width is automatically modified with the compiler. Fixed bug 2477, with a possible case of broken JavaScript. Fixed bug 4688, with the exception of a function that returns a fixed integer. 1.6 This latest update is going to fix a number of bug fixes, and general performance improvements in memory-heavy code.
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Users on the Compute engine team found this release easy to use. At first, optimization was going on correctly, but now, due to more advanced programming techniques of use, it became apparent that it is just not that easy. This latest update fixes this simple patch problem by adjusting the size of the value in memory of the Cintripper in memory of the Cintripper implementation in memory. All small-size Cintripper operations are now done from memory, and all big-size Cintripper implementation is now Source from the back of the memory, allowing for some faster assembly. It was a nice way to save time and save time on smaller memory code.
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(this patch is in the latest build. 12/27/04) 1.5.2 This version has some fixes, some enhancements more interesting. 1.
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5.1 This latest version introduces a number of minor bugfixes. 1.5.0 Here’s the full list of all the fixes to this release: